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| A glimpse of League of Legends: Wild Rift now on Open Beta for mobile devices in several Southeast Asian countries. (Image Source: ONE eSports/Riot Games) |
Riot Games' League Of Legends: Wild Rift, the mobile spinoff of the highly-popular Multiplayer Online Battle Arena (MOBA) game League Of Legends (LoL), has officially entered Open Beta in Southeast Asia meaning that LoL fans and mobile gamers across the region, especially in the Philippines, can get and eventually enjoy the game without anything to worry about. To those who are new to League of Legends via Wild Rift, here's what you need to know and what you can expect from one of the most highly anticipated mobile games of the year.
For starters, Wild Rift is just about everything LoL in the gentle comforts of your smartphone with the exception of two Nexus turrets and inhibitors at the base and a few character changes. Following the team-versus-team gameplay usually found in the typical MOBA, lanes for the participating teams are mirrored in order to avoid any potential arguments of top-down disadvantages. Fortunately, before the start of the game, a pop-up will tell the players which direction to go to. By the way, the top and bottom lanes are renamed as Dragon and Baron Lanes.
Similar to those of LoL, Wild Rift has five different roles depending on which lane players want to go to. The Dragon Lane is where the Attack Damage Carry (ADC) and Support champions go, while the Baron Lane is perfect for the main infiltrator or the second solo carry of the team. In the Mid Lane, its champion is usually the second carry and the first one to roam to open up the map to other players. Depending on composition and experience, solo laners typically enjoy the role of a fighter/lane pusher that can be left alone for the most part of the game. The most unique in both Wild Rift and LoL who thrives in the jungle part of the map, the Jungler ganks the lanes to give the team the advantage in skirmishes and secures the most important jungle objectives: the element drakes and the Rift Herald/Baron who gives temporary or permanent buffs to the whole team.
In the case of hitting mechanics, the game instantly auto-locks on the lowest health minions and champions, prioritizing champions if they're in range. Autolocking is also available in Champ skills, targeting the minion or champ with the lowest health within range, and it can be overridden by aiming the skill. On the other hand, champion ultimates are unlocked as early as level 5 rather than level 6 in any typical MOBA allowing the midlaner and the top or jungle to roam early and find fights throughout the maps. Players can also earn gold even if they don't last hit and minions are made much more alluring to kill. Items are cheaper to build as well considering that they only need two ingredients to build with the exception of the TriForce. Boot upgrades cannot be changed upon purchase, so it's best to choose wisely before locking it in.
Runes are adapted into Wild Rift in a much simplified version. Each champion sports a pre-determined Rune setup, but it can be changed depending on players' own preference. Rune comps for each champ can also be setup in the loadout menu as well. New players may find these a bit complicated, but it's better for them to take up another guide regarding these Runes. And this ends my guide to League Of Legends: Wild Rift for beginners. It is up to you whether you want to experiment more on the game and discover it more for yourself on your smartphones.
